My Blog

Here is my blog

Andrew Max Fisher

Game Programmer and Designer

SpellcastersVR

Lead Programmer on a team of six for a 3 month co-op with social VR studio Against Gravity. SpellcastersVR is a VR multiplayer team v team spell-slinging experience. I was responsible for many of the core systems in the game including round management, locomotion, hit-detection, and online synchronization.